Dev Update — Burns, Stakes & Games
In this Dev Update we are going to go over our recent Staking, Token Burn, Attack Wagon Arcade, Scrap Guilds Updates and more. Now that we are through the merge there is only bright futures ahead and we are running full steam to get us there. We will start this off with a few quick updates and then move into bigger updates:
First, our Marketplace is nearing completion and we will soon be able to interact, share, buy Attack Wagon NFTs on our own marketplace along with it providing fees for our land owners.
Second, our partnerships have been picking up steam lately and there will be a lot of really awesome partnerships announced in the next week or two including some exclusive NFTs that will be shared between projects.
Now to the big stuff.
The Launch of our Native Staking Site was a huge success and we wanted to thank everyone for staking your $ATK with us! We are now just shy of 17 MILLION $ATK staked and couldn’t be more proud of our community and the staff that are hard at work building exciting products for the future.
We originally launched with a lower APY and a deposit fee but after the feedback of the community with raised the APY and got rid of the fee. We absolutely love our community and will always keep an ear open to what is great and what is not working and always do our best to remedy any issues. Thank you all.
We had such a great turn out for the new native staking that we decided to burn 10 MILLION $ATK. As we continue to launch products we will continue to celebrate with token burns from circulating supply to keep shrinking it as much as possible.
Thank you so much for being a part of this journey.
The Arcade Beta was a huge success! Thank you to all of your who joined in. We gave away some amazing prizes to some players that worked their tails off to place first in as many of the games as possible and paid out bounties to those of you who found the pesky bugs.
The official launch of the Arcade has been pushed to mid-late October so we can update the current system to provide an easier login experience for our users. An issue that we noticed, along with the users, is that it took effort to login to each game individually and on top of that Unity’s webgl doesn’t provide a password saver or anything of the sort for convenience. Because of this we are in the middle of redoing the login experience, creating a react app for login and making an all in one login jump point for our users to easily get to each game and experience the fun of our arcade.
We decided we wanted to do something a little different with our update on Scrap Guilds. Enjoy this video from our CEO.
Thank you everyone for believing in Attack Wagon and the products we are building. Exciting things on the horizon so expect more announcements coming soon!